A Virtual Tour of the Mediana Archeological Park Using Unity 3D Engine

Đorđe Manoilov, Nikola Gajić, Miloš Stošić, Dušan Tatić

This paper describes a virtual tour through the archeological park Mediana developed by using the Unity3D Game Engine. The main goal of the application is to achieve better promotion of the archeological park through the use of modern information technologies. The solution is implemented as a multi-platform application for Windows, Mac, and Linux operating systems, as well as a Web application. The paper presents an analysis of basic concepts of Unity3D game engine and discusses the proposed architecture of the application. Special attention is paid to the interaction between the user and the application.